NorCon XII Infinity Tournament
Welcome to
the NorCon XII official Infinity Tournament!
This
tournament is an official Corvus Belli event, and winners will gain points
towards their place on the Infinity International ranking boards.
The
tournament is a standard Swiss-system tournament with a twist. Each round
players will be paired off with each other at random, and assigned a random
table to play on. The tournament organizers will make an effort each round to
make sure that players do not face the same opponent more than once, or play on
the same table more than once. Depending on the number of players the
tournament will run for either 3 or 4 rounds, with each round lasting
approximately 60 minutes. Between each round there will be a 15 minute break
while players adjust their armies and are assigned new opponents and tables.
The twist is
that each table has been pre-setup by the tournament organizers to represent a
different combat scenario. Each table has a different combat objective based on
the terrain used, and each table favors widely different combat tactics.
Player’s
earn victory points for each battle as described in the individual scenario
rules. If there is an odd number of players, one player will be randomly
selected each round to get a bye. The player with the bye will automatically
earn 2 victory points, and then advance to the next round. No player will get a
bye more than once.
There is a
time limit for each round of the tournament. Players only have 10 minutes to
complete each active phase, if they take longer than this then their active
phase immediately ends at the end of their current order, and control is passed
to the other player. ARO must be taken promptly and finished quickly, players who habitually drag out their ARO will have time taken away from their next active phase.
Battles will
last for one hour, or until each player has had 6 active phases, whichever
comes first.
ARMY LISTS
Armies for
the tournament must be 250 points with 5 SWC, and players must use the same
army list throughout the tournament. However, because of the widely varying
combat scenarios, players will also have access to a 50 point sidebar. This
sidebar can contain an unlimited SWC, and can contain any models that a player
can legally use in his army. Between tournament rounds a player can swap models
from his main army list with models from his sidebar to change his army’s
tactics in preparation for different scenarios. However a player decides to
change his list the force that he creates must still be within the 250 point
and 5 SWC limits.
DECEPTION
All players
must have a copy of their army list, at minimum a hand written list of their
models and points costs, which they can turn into the tournament organizers before
the start of the event. Players must be willing to show their army list to
their opponent at the end of each game, if asked. Preferably, the organizers
would like an army list printed out using the free Army Builder from the infinitythegame.com
website.
Players must
be willing to tell their opponent exactly what a model on the table represents,
and how they are equipped. Secret information, such as hidden deployment and
lieutenants, does not need to be revealed until a player chooses to.
MODELS
Conversions and proxies are welcome in Infinity,
especially considering how many models have not been released yet. Any model
can be used for a conversion, but the model must be properly equipped with the
correct weapons and equipment. Players must tell their opponents what their
models represent if they are a conversion or proxy before the start of each
game.All models must be taken from the Corvus Belli Infinity range. Conversions are allowed as long as more than 50% of the model is made from the Infinity range. Scratch built models are also allowed, as long as the model is not commercialized. Models must be based on the original base provided with the model, or a base of equivalent size. Maghariba Guard must be mounted on an 80mm base.
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