I set several priorities and rules for myself in designing this army: 1. Since there are strict deadlines for completing each phase of the army in the Slow Grow League, I will not bog myself down with any conversions or scratch building other than some simple kit bashing. 2. To wash away some of the dirty feeling of playing a GW game I will use non-GW models for all of my Heroes. 3. Other than the Heroes, I will only use standard GW plastic kits for the rest of my army. 4. The army must have class and style.
Now, the last one is tricky because GW and I have very different definitions of style. For me it means sexy women, confident men, and most importantly models that evoke attitude and emotion. For GW, on the other hand, style means models that appear both awkward and uncomfortable. For GW, femininity is measured purely in the size (and sometimes the number) of a woman's breasts, and a masculine man typically has fists that are larger than his head, slender shoulders, and (most importantly) a really big hat.
Avatars of War that is even better.
Vesper-On Games has the perfect mix of style, exotic allure, and the gold mask of a Lore of Metal Wizard.