Saturday, September 22, 2012

Army Lists

Here are the army lists from the latest Infinity battle report on A Light in the Grimdark.


 GROUP 1 (Regs: 6/Irrs: 0):

  CHARONTID Lieutenant  Plasma Rifle, Nanopulser
       Pistol, Monofilament CCW (81)
    MOV:4-2  CC:15  BS:13  PH:14  WIP:16  ARM:5  BTS:-6  W:2
    Regular, Not Impetuous, G: Mnemonica
    V: No Wound Incapacitation, Lieutenant, Multispectral Visor L3

  SHROUDED MULTI Sniper Rifle / Pistol, Knife (38 | 1.5)
    MOV:4-4  CC:13  BS:12  PH:12  WIP:13  ARM:0  BTS:0  W:1
    Regular, Not Impetuous, Cube, Shasvastii
    AutoMedikit, CH: Camouflage, Infiltration

  SPECULO KILLER Combi Rifle, Smoke Grenades / Pistol, Monofilament CCW (39 | 1)
    MOV:4-4  CC:17  BS:12  PH:12  WIP:14  ARM:1  BTS:0  W:1
    Regular, Not Impetuous, Cube, Shasvastii
    Martial Arts L3, AutoMedikit, Impersonation Plus

  3x SEED-SOLDIER Combi Rifle + Light Shotgun / Pistol, Knife (14)
    MOV:-  CC:-  BS:-  PH:-  WIP:-  ARM:2  BTS:-3  W:1
    CH: Limited Camouflage, Seed-Embryo

    MOV:4-4  CC:12  BS:11  PH:9  WIP:13  ARM:1  BTS:0  W:1
    Regular, Not Impetuous, Cube, Shasvastii

 200 Points | SWC: 2.5


 GROUP 1 (Regs: 9/Irrs: 0):

  ZOUAVE Lieutenant Rifle, D.E.P. / Assault Pistol, Knife (20 | 1)
    MOV:4-4  CC:13  BS:12  PH:10  WIP:13  ARM:2  BTS:0  W:1
    Regular, Not Impetuous, No Cube
    Mechanized Deployment, V: Courage, Lieutenant

  LOUP-GAROU Sniper Rifle / Pistol, Knife (24 | 0.5)
    MOV:4-4  CC:14  BS:12  PH:11  WIP:13  ARM:2  BTS:0  W:1
    Regular, Not Impetuous, No Cube, Linkable
    V: Courage, X Visor

  LOUP-GAROU Boarding Shotgun, Adhesive Launcher, Flash Grenades / Pistol, Knife (19)
    MOV:4-4  CC:14  BS:12  PH:11  WIP:13  ARM:2  BTS:0  W:1
    Regular, Not Impetuous, No Cube, Linkable
    V: Courage, X Visor

  2x LOUP-GAROU Viral Rifle, Flash Grenades / Pistol, Knife (21)
    MOV:4-4  CC:14  BS:12  PH:11  WIP:13  ARM:2  BTS:0  W:1
    Regular, Not Impetuous, No Cube, Linkable
    V: Courage, X Visor

  LOUP-GAROU Viral Rifle, Flash Light Grenade Launcher / Pistol, Knife (22 | 1.5)
    MOV:4-4  CC:14  BS:12  PH:11  WIP:13  ARM:2  BTS:0  W:1
    Regular, Not Impetuous, No Cube, Linkable
    V: Courage, X Visor

  112 Light Shotgun / Pistol, CCW (12)
    MOV:4-4  CC:13  BS:11  PH:12  WIP:13  ARM:0  BTS:0  W:1
    Regular, Not Impetuous, No Cube
    Doctor, V: Courage

  PARA-COMMANDO  Rifle / Pistol, Knife (23)
    MOV:4-4  CC:13  BS:12  PH:11  WIP:14  ARM:2  BTS:0  W:1
    Regular, Not Impetuous, No Cube
    CH: Mimetism, AD: Parachutist, Forward Observer

  PARA-COMMANDO HMG / Pistol, Knife (32 | 1)
    MOV:4-4  CC:13  BS:12  PH:11  WIP:14  ARM:2  BTS:0  W:1
    Regular, Not Impetuous, No Cube
    CH: Mimetism, AD: Parachutist

 194 Points | SWC: 4

Wednesday, September 19, 2012

Upcoming Infinity Events

Next Infinity Night will be Friday at the Armory, 9/21. I'll be running demos, and hopefully enrolling the last few players for the Infinity Campaign.

For those who still want to play in the campaign time is running out! Please come find me at the Armory Friday night so I can get you set up.

The next weekend, 9/28 and 9/29, I will not be running an Infinity night due to a conflict with my work schedule. However, I will still try to make it out one night to play some Infinity, and maybe even some Warmachine. I'm hoping that one of the other Infinity veterans in the group will be willing to take the reins and organize some Infinity free play or scenarios one of these nights.

The following weekend I will be flying down to Orlando to kick off the holiday retail season with a week of business meetings, but when I get back the Infinity campaign will be starting up. Before I can finalize plans I need to talk to the organizers of some other upcoming game events, and of course I also need to wait for the campaign book to be released. If everything works out the Infinity Campaign will finally begin on Staurday, October 13th, at the Matrix!

Monday, September 10, 2012

Hello Again, My Old Friend.

After a 2 year hiatus I finally pulled all of my Warmachine off the shelf and started thinking of getting back into the game. The gentle nudging of Scott and Gramut finally won me over, and now that I have more free time for gaming, I've finally caught the Warmachine bug again.

What originally got me into Warmachine those many years ago was my love for the Iron Kingdoms RPG. Now that the new IK RPG is just around the corner warm thoughts of gears, steam and coal dust have begun to prance through my head once again.

I've reinvented my army for this new era of Warmachine. In the past my army consisted of the Highborn Covenant, and was led by Ashlynn D'Elyse, Broadsides Bart, and Gorten Grundback.

My new army will be a little different, this time it will be built around Ashlynn, Captain Damiano, Constance Blaize, and occasionally Drake MacBain. I'm going to be adding some new units as well, like Precursor Knights and more Steelheads. My goal is to create a 200 point War army that runs all four casters at the same time. So far I've got about 110 points, so there is a lot left for me to add. As I build up my massive Mercenary dream army I will occasionally document my journey here.

Tuesday, September 4, 2012

Know Your Enemy- Part 2


Operation Group Hera is a clandestine assault team from Bakunin. It is made up primarily from members of the Holy Observance of Saint Mary of the Knife. This rogue sect of the Catholic church preaches both the divinity of women as well as the inherent evil of AI. Having mastered advanced computer and weapons technology, the members of the sect now take their fight to the ultimate AI, Aleph. Sect members consider Aleph to be the literal incarnation of Satan, and belive (with good reason) that humanity's AI overlord is leading the entire race to damnation. In their fight against Aleph, the Observance has sent Operation Group Hera to Paradiso in pursuit of a posthuman known only as "Karpos". Having evolved beyond the need for a physical body, Karpos has proved to be an extremely elusive, and nearly invincible foe. However, the members of Operation Group Hera will stop at nothing in their holy quest to destroy their nemesis.

Operation Group Hera is lead by Alexis, a Reverend Custodier who has spent her entire adult life mastering the advanced computer systems that Aleph inhabits. The group is advised by Kardon Jac, a Vortex Operative who aids the team in their mission in exchange for their help accomplishing objectives for the Black Hand. Offensively the team relies on technological trickery and advanced weapons systems, while Alexis's Sin-Eater bodyguards provide a solid defensive wall. The rest of the team is rounded out by Bakunin mercenaries, some of which are loyal followers of the Observance, while others are just guns for hire working for the Black Hand.


The Asyut assassin den operates out of the only Haqqislam city left on Paradiso that is not under direct threat from the Combined Army. From this position they are able to move about the planet as needed to achieve their objectives. However, as fighting with the Combined Army has intensified, the members of the Asyut den spend less time on intelligence missions, and more and more time defending Haqqislam territory. The den has been slowly forced to transform themselves from a sword into a shield to protect Haqqislam citizens and places of learning.

The master of the Asyut den is Altair Ibn-La'Ahad, a Hassassin Farzan of advanced years who has served on several different planets in the Human sphere. His seconds are Ahmad Sofian, a Fiday assassin, and Malik al Sayf, a Husam agent who has only recently arrived from Bourak. Currently the den also hosts the infamous Hussein al Djabel, who is using the den as a safe haven while he performs secret missions for the Old Man in the Mountain. The majority of the den is made up of Hassassin Muyib, young assassins who are still in training under the guidance of Altair.