Monday, August 13, 2012

Campaign Prologues

Take a moment to check these out, all of the prologue games we do before the campaign will either be one of these three scenarios, or will just be a straight up game of Infinity for victory points. I'd like everyone in the campaign to get to play at least one of these scenarios before the campaign starts, and I'd like everyone to have a chance to be in at least one prologue battle report. For prologue battles you can use any army you like, you don't have to stick with one army until the campaign starts.

Also, a word of warning to new Infinity players involved in the campaign: As you are buying your first models for your army there are a few things you will be kicking yourself if you don't add. You will want at least one model with the Engineer skill, at least one Hacker (if they are allowed in your army), and at least one model with the Baggage skill. Some of the upcoming campaign scenarios will require you to have one or more models with these skills in order to achieve certain scenario objectives.

Prisoner P-09

Prisoner P-09 will still be playable for anyone who wants to give it a go. This is the same scenario from my first Light in the Grimdark  campaign battle report, so anyone who liked that story can take a crack at playing the same scenario with a different outcome.

Prisoner P-09 requires two army lists:
Attacker: 300 points, which should include at least one (prefferably many) AD troop or Infiltrator. One model in the Attacker's force can be upgraded to a Specialist (see below) at no additional cost.
Defender: 300 points, plus an additional combat group of up to 20 points worth of Line Troops or Garrison Troops.

This scenario uses Specialists, who are the only troops that can achieve certain game objectives. Specialists include any model with the Liuetenant skill, Chain of Command skill, or Engineer Skill, as well as any model equipped with a Forward Observer or Hacking Device. It is highly recommended to have at least one (preferably several) models that can be Specialists in your army list.

The Lost Post

The Lost Post scenario is one of the oldest scenarios written for Infinity, so I've made a small change to fit with the upcoming campaign. The first objective in the mission is to download data from a black box. Originally, only a Hacker could download the data, but now any Specialist (see below) can download the data. The second objective, to upload the Vortex virus into the black box, can still only be achieved by a Hacker. Finally, while retreating with the black box data, if the model carrying the data is killed then only another Specialist can pick up the data.

This scenario can be played by either 2 players or by 4 players.

Each army gets 250 points. Every army must have at least one Engineer and one Hacker in the army list. All armies gain access to any Mercenary Hacker they want, even if these Hacker's are normally not part of their army list (I will have my Druze Hacker and Valerya Gromoz with me to loan anyone who wants them. I'm looking at you, Joel, I know none of your Caledonians have figured out how to use the power switch on a computer yet.) All armies also get +1 AVA to all of the non-character Engineers in their army list.

This scenario uses Specialists, who are the only troops that can achieve certain game objectives. Specialists include any model with the Liuetenant skill, Chain of Command skill, or Engineer Skill, as well as any model equipped with a Forward Observer or Hacking Device. It is highly recommended to have at least one (preferably several) models that can be Specialists in your army list.

Beach Head

The Beach Head scenario was the first official scenario written for Infinity, and it's one I've always been fascinated by. It's the only Infinity scenario I've ever seen that is played on a 6 foot table, and it is also designed to be played with unbalanced army lists. If anyone has a killer attack strategy they want to test out then this scenario is the ultimate proving ground!

There are no special rules or requirements for making an army list for Beach Head. There are two armies in this scenario:

Attacker: 300 points
Defender: 250 points

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